Writing Tip: Cute and Furry

The “Cute and Furry” is the adorable, innocent companion or sidekick that helps emotionally draw the reader deeper into the story. They are meant to create a warm and fluffy feeling and to elicit reactions like, “Awww, he’s so cute!”

Many readers don’t always care if you endanger a person, but when you threaten to injure a small, innocent creature, then readers often get engaged and angered! They’ll keep reading to make sure the cute and furry survives!

Similar to the Writing Tip: Near and Dear Items, The Cute and Furry offers several fantastic writing opportunities:

  1. a description of the cute and furry itself, including its personality
  2. the scene where the main character finds the cute and furry.
  3. a scene where it gets lost or kidnapped (cute-napped?)
  4. a rescue scene to get the cute and furry back

Here are some random examples to get the fun started!

Roll

 Cute and Furry Ideas

1

 A playful puppy named Hazel.

2

 A kitten named Lina who wears a collar with musical bells.

3

 A talking parrot named Coriander.

4

 A baby squirrel that follow the main character.

5

 A tiny pet mouse that lives in the main character’s coat pocket.

6

 A baby snake that stays curled around the main character’s walking stick.

7

 The main character saves a wounded dog that then hobbles along on the adventure.

8

 A hummingbird named Kiwi who often perches on the main character’s shoulder.

9

 The main character (MC) rescues a young a bear from a hunter’s trap. It secretly  follows and saves the MC at a later time.

10

 A cat with a magical collar that allows it to communicate with people.

11

 A horse with magical horseshoes that allow it to fly once per day.

12

 A chameleon named Leon who’s always playfully taking things from the MC and hiding.

13

 Two twin ferrets named Cloak and Dagger.

14

 A chubby Guinea Pig named Tubbs.

15

 A young goat named Morris who eats anything and everything.

16

 An albino gerbil named Stinky who has a strange farting problem.

17

 A magical gecko named Dr. Waters, rumored to actually have once been a person.

18

 A giant hedgehog the size of a small dog.

19

 A magical hermit crab who has a huge store of random items in his shell.

20

 A small pig named Alakhanamanestra. 

21

 A floppy-eared rabbit named Pom-Pom.

22

 A dog named Clutch who finds an important quest item.

23

 Talking turtle named Racecar, who (annoyingly) always points out that his name is the same forwards and backwards.

24

 A super-intelligent stick-bug named One-Ninety (she insists her IQ is 190) who whispers advice in the main character’s ear. 


Tags

English Class, learning, teaching, writing


You may also like

The Slow Speed of Thought

The Slow Speed of Thought

What Can Stop an Idea?

What Can Stop an Idea?
Leave a Reply

Your email address will not be published. Required fields are marked

{"email":"Email address invalid","url":"Website address invalid","required":"Required field missing"}

Schedule a FREE 15-Minute Consultation